Developing software in the Real World

Iteration in fixed-everything projects

There are three main variables when setting up a project with a client: price, scope and time. The more flexibility we have here, the easier it is to run an agile project. This is especially true when the scope is not fixed as agile development techniques really start to come into their own. Short development cycles of small, minimal, features allow the client to see the progress of the project earlier and so direct theā€¦ continue reading.